GLOBAL.setmetatable(env, { __index = function(t, k) return GLOBAL.rawget(GLOBAL, k) end }) TUNING.INITIALCOIN = GetModConfigData('initialcoin') --人物初始金币 TUNING.PRICERATE = GetModConfigData('pricerate') --商店物品价格倍率 TUNING.SEASONALCHANGE = GetModConfigData('seasonalchange') --商店物品价格随季节变化 TUNING.GHOSTSHOPPING = GetModConfigData('ghostshopping') --鬼魂能否购物 TUNING.EXCLUSIVEITEM = GetModConfigData('exclusiveitem') --商店是否售卖唯一物品 TUNING.recyclingprice1 = GetModConfigData('recyclingprice1') --普通物品回收倍率 TUNING.recyclingprice2 = GetModConfigData('recyclingprice2') --珍贵物品回收倍率 TUNING.Functionalsell = GetModConfigData('Functionalsell') --勋章特殊勋章开关 TUNING.Functionalswitch = GetModConfigData('Functionalswitch') --勋章物品手动开关 TUNING.umswitch = GetModConfigData('umswitch') --永不妥协物品手动开关 TUNING.PRICERATErecovery = GetModConfigData('recovery_t') --物品回收倍率 TUNING.PRICERATErecoverytime = GetModConfigData('recovery_time') --物品回收倍率的间隔时间 TUNING.precious_sell = GetModConfigData('precious_sell') --珍贵物品全开开关 TUNING.Legionswitch = GetModConfigData('Legionswitch') --棱镜物品手动开关 TUNING.Legionsell = GetModConfigData('Legionsell') --棱镜唯一物品开关 TUNING.NDNR_SWITCH = GetModConfigData('ndnrswitch') --富贵险中求物品开关 TUNING.Island_switch = GetModConfigData('Island_switch') --海难物品开关 TUNING.UPDATELIST = GetModConfigData('updatelist') --实时更新商品列表 TUNING.allow_selist_special = GetModConfigData('allow_selist_special') --商店是否售卖本模组特殊物品 TUNING.giveluckamulet = GetModConfigData('giveluckamulet') --开局送项链 TUNING.givegoldstaff = GetModConfigData('givegoldstaff') --开局送点金法杖 TUNING.FIXTWOPRICE = GetModConfigData('fixtwoprice') --固定法杖和项链价格 TUNING.allowgoldstaff = GetModConfigData('Disintegrate') --点金分解开关 TUNING.stealercandig = GetModConfigData("Dig") --挖掘机当铲子 TUNING.stealercanhammer = GetModConfigData("Hammer") --挖掘机当锤子 TUNING.Refresh_Price = 300 * TUNING.PRICERATE --刷新商店的花费 modimport("scripts/se_locadsource.lua") --加载资源 modimport("scripts/se_rpc.lua") --主客机通信 modimport("scripts/se_functionse.lua") --各项函数