targetted_decisions = {
    custom_play_as_target = {
		filter = all
		from_potential = {
			ai = no
		}
		potential = {
			ai = yes
			is_playable = yes
			is_landed = yes
			is_theocracy = no
		}
		allow = {
	        always = yes
		}
		effect = {
			FROM = {
				set_player_character = ROOT
			}
		}
		ai_will_do = {
			factor = 0
		}
	}
}