"controller_mappings" { "version" "3" "revision" "300" "title" "#Library_ControllerSaveDefaultTitle" "description" "#Library_ControllerSaveDefaultDescription" "creator" "76561198414457991" "controller_type" "controller_steamcontroller_gordon" "Timestamp" "1552244050" "actions" { "game" { "title" "#Game" "legacy_set" "0" "Button" { "plus" "#Plus" "minus" "#Minus" "Upgrade" "#Upgrade" "manip" "#Upgrade_Manip" "game_left" "#GameLeft" "game_right" "#GameRight" "pause" "#Pause" "Menu" "#Menu" "timer" "#Timer" "mutators" "#Mutators" "timescale" "#TimeScale" "shoot_mode" "#ShootMode" "openmap" "#OpenMap" } } "Modal" { "title" "#Modal" "legacy_set" "0" "Button" { "left" "#Left" "right" "#Right" "up" "#Up" "Down" "#Down" "SELECT" "#Select" "cancel" "#Cancel" "modal_menu" "#Menu" } } "Shooting" { "title" "#Shooting" "legacy_set" "0" "StickPadGyro" { "Cursor" { "title" "#Cursor" "input_mode" "absolute_mouse" } } "Button" { "shoot" "#Shoot" "shoot_cancel" "#ShootCancel" "shoot_pause" "#Pause" "shoot_menu" "#Menu" "shoot_timescale" "#TimeScale" } } "Map" { "title" "#Map" "legacy_set" "0" "StickPadGyro" { "map_select" { "title" "#MapSelect" "input_mode" "absolute_mouse" } "map_scroll" { "title" "#MapScroll" "input_mode" "absolute_mouse" } } "Button" { "map_plus" "#MapPlus" "map_minus" "#MapMinus" "map_send" "#MapSend" "map_close" "#MapClose" "map_artifacts" "#MapArtifacts" "map_menu" "#Menu" } } } "action_layers" { } "localization" { "english" { "game" "In-Game Controls" "Modal" "Modal Controls" "Shooting" "Shooting Mode" "Cursor" "Aim" "shoot" "Shoot" "ShootCancel" "Shooting mode off" "plus" "Add human" "minus" "Remove human" "Upgrade" "Upgrade popup" "Upgrade_Manip" "Manipulators upgrade popup" "GameLeft" "Select building to the left" "GameRight" "Select building to the right" "left" "Move selection left" "right" "Move selection right" "up" "Move selection up" "Down" "Move selection down" "SELECT" "Select/Press/Upgrade" "cancel" "Close/Continue/Cancel" "pause" "Pause" "Menu" "Open menu" "timer" "Press Timer" "mutators" "Open modifiers list" "timescale" "Game speed: Faster/Slower" "ShootMode" "Shooting mode on" "openmap" "Open map" "Map" "Map" "MapSelect" "Select object" "MapScroll" "Scroll map" "MapPlus" "Add human" "MapMinus" "Remove human" "MapSend" "Start a raid" "MapClose" "Close map" "MapArtifacts" "Time machine" } } "group" { "id" "1" "mode" "four_buttons" "inputs" { } } "group" { "id" "2" "mode" "trigger" "inputs" { } } "group" { "id" "3" "mode" "trigger" "inputs" { } } "group" { "id" "5" "mode" "four_buttons" "inputs" { } } "group" { "id" "6" "mode" "trigger" "inputs" { } } "group" { "id" "7" "mode" "trigger" "inputs" { } } "group" { "id" "8" "mode" "dpad" "inputs" { } } "group" { "id" "10" "mode" "four_buttons" "inputs" { } } "group" { "id" "11" "mode" "trigger" "inputs" { } } "group" { "id" "12" "mode" "trigger" "inputs" { } } "group" { "id" "13" "mode" "dpad" "inputs" { } } "group" { "id" "14" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "16" "mode" "four_buttons" "inputs" { } } "group" { "id" "17" "mode" "trigger" "inputs" { } } "group" { "id" "18" "mode" "trigger" "inputs" { } } "group" { "id" "20" "mode" "four_buttons" "inputs" { } } "group" { "id" "21" "mode" "trigger" "inputs" { } } "group" { "id" "22" "mode" "trigger" "inputs" { } } "group" { "id" "23" "mode" "dpad" "inputs" { } } "group" { "id" "25" "mode" "four_buttons" "inputs" { } "settings" { "layer" "1" } } "group" { "id" "26" "mode" "trigger" "inputs" { } "settings" { "layer" "1" } } "group" { "id" "27" "mode" "trigger" "inputs" { } "settings" { "layer" "1" } } "group" { "id" "28" "mode" "dpad" "inputs" { } "settings" { "layer" "1" } } "group" { "id" "30" "mode" "four_buttons" "inputs" { } } "group" { "id" "31" "mode" "trigger" "inputs" { } } "group" { "id" "32" "mode" "trigger" "inputs" { } } "group" { "id" "34" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game plus, Add human" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game minus, Remove human" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game manip, Manipulators upgrade popup" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game Upgrade, Upgrade popup" } } } } } } "group" { "id" "35" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game game_left, Select building to the left" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "edge_binding_radius" "10066" } } "group" { "id" "36" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game game_right, Select building to the right" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "37" "mode" "dpad" "inputs" { "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game game_right, Select building to the right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game game_left, Select building to the left" } } } } } "settings" { "layout" "3" "overlap_region" "16000" } } "group" { "id" "38" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game timescale, Game speed: Faster/Slower" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game openmap, Open map" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game shoot_mode, Shooting mode on" } } } } } } "group" { "id" "39" "mode" "dpad" "inputs" { } } "group" { "id" "40" "mode" "radial_menu" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game manip, Manipulators upgrade popup" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "42" "mode" "four_buttons" "inputs" { } } "group" { "id" "43" "mode" "trigger" "inputs" { } } "group" { "id" "44" "mode" "trigger" "inputs" { } } "group" { "id" "53" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal SELECT, Select/Press/Upgrade" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal cancel, Close/Continue/Cancel" } } } } } } "group" { "id" "54" "mode" "trigger" "inputs" { } } "group" { "id" "55" "mode" "trigger" "inputs" { } } "group" { "id" "56" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal up, Move selection up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal Down, Move selection down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal right, Move selection right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal left, Move selection left" } } } } } "settings" { "layout" "3" "deadzone" "9723" "analog_emulation_period" "32" "overlap_region" "16000" } } "group" { "id" "58" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Shooting shoot, Shoot" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Shooting shoot_cancel, Shooting mode off" } } } } } } "group" { "id" "59" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Shooting shoot, Shoot" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "60" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Shooting shoot, Shoot" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "61" "mode" "dpad" "inputs" { } } "group" { "id" "62" "mode" "joystick_mouse" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "2" "sensitivity" "20" } "gameactions" { "Shooting" "Cursor" } } "group" { "id" "63" "mode" "joystick_mouse" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "2" "sensitivity" "27" } "gameactions" { "Shooting" "Cursor" } } "group" { "id" "64" "mode" "joystick_mouse" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "2" "sensitivity" "31" } "gameactions" { "Shooting" "Cursor" } } "group" { "id" "66" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Map map_send, Start a raid" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Map map_close, Close map" } } } } } } "group" { "id" "67" "mode" "trigger" "inputs" { "click" { "activators" { } } "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Map map_minus, #MapMinus" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "68" "mode" "trigger" "inputs" { "click" { "activators" { } } "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Map map_plus, #MapPlus" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "69" "mode" "joystick_mouse" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "2" "sensitivity" "20" } "gameactions" { "Map" "map_scroll" } } "group" { "id" "70" "mode" "joystick_mouse" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "2" "deadzone_inner_radius" "20005" "deadzone_outer_radius" "32000" "deadzone_shape" "1" "sensitivity" "1000" } "gameactions" { "Map" "map_select" } } "group" { "id" "0" "mode" "switches" "inputs" { } } "group" { "id" "4" "mode" "switches" "inputs" { } } "group" { "id" "9" "mode" "switches" "inputs" { } } "group" { "id" "15" "mode" "switches" "inputs" { } } "group" { "id" "19" "mode" "switches" "inputs" { } } "group" { "id" "24" "mode" "switches" "inputs" { } "settings" { "layer" "1" } } "group" { "id" "29" "mode" "switches" "inputs" { } } "group" { "id" "33" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game Menu, Open menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game mutators, Open modifiers list" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game pause, Pause" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game timer, Press Timer" } } } } } } "group" { "id" "41" "mode" "switches" "inputs" { } } "group" { "id" "52" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal modal_menu, Open menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Modal cancel, Close/Continue/Cancel" } } } } } } "group" { "id" "57" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Shooting shoot_menu, Open menu" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Shooting shoot_pause, Pause" } } } } } } "group" { "id" "65" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Map map_menu, Open menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Map map_artifacts, Time machine" } } } } } } "group" { "id" "71" "mode" "absolute_mouse" "inputs" { } "settings" { "virtual_mode" "1" "sensitivity" "85" } "gameactions" { "Map" "map_scroll" } } "group" { "id" "72" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game timescale, #TimeScale" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game openmap, #OpenMap" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action game shoot_mode, #ShootMode" } } } } } "gameactions" { } } "preset" { "id" "0" "name" "game" "group_source_bindings" { "33" "switch active" "34" "button_diamond active" "35" "left_trigger active" "36" "right_trigger active" "37" "joystick active" "39" "right_joystick inactive" "40" "right_joystick inactive" "38" "dpad active" "72" "left_trackpad active" } } "preset" { "id" "1" "name" "Modal" "group_source_bindings" { "52" "switch active" "53" "button_diamond active" "54" "left_trigger active" "55" "right_trigger active" "56" "joystick active" } } "preset" { "id" "2" "name" "Shooting" "group_source_bindings" { "57" "switch active" "58" "button_diamond active" "59" "left_trigger active" "60" "right_trigger active" "64" "joystick active" "62" "right_joystick active" "61" "dpad inactive" "63" "dpad inactive" } } "preset" { "id" "3" "name" "Map" "group_source_bindings" { "65" "switch active" "66" "button_diamond active" "67" "left_trigger active" "68" "right_trigger active" "70" "joystick active" "69" "right_joystick active" "71" "right_trackpad active" } } "settings" { "action_set_trigger_cursor_show" "0" "action_set_trigger_cursor_hide" "0" } }